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Party contests. Games in the company for adults The best contests for parties

It's nice to spend time in a cheerful company of friends, arranging an unusual championship. Games are important not only for kids, but also for adults, because they can unite us even more. In addition, this is a great way to help new friends join the team, and not stand alone all evening at the wall. We have selected 10 popular games that will allow you to have a good time. In our article you will find a variety of entertainment that trains the mind and develops the flexibility of the body.

When it comes to games for big company, many first of all remember the "Mafia", which conquered the whole world and won many fans. To play intelligent detective, you will need a deck of special cards that you can purchase online or draw yourself. You can also create your own card templates and order their printing in any edition. Well, if the above options are not suitable, take the most ordinary cards and agree with your friends what roles you will give them. For example: Spades - Mafia, Ace of Spades - Mafia Boss, Jack of Hearts - Doctor, King of Hearts - Commissioner and so on. To prevent players from peeping at each other, it is advisable to wear masks or bandages as soon as the city falls asleep.



The essence of the game
There are conditionally three sides in the game: Mafia, Civilians and Maniac. The goal of the mafia is to kill players at night and execute during the day, posing as goodies. The goal of the Citizens is to find and execute the Mafia. A maniac is a self-willed person who kills everyone indiscriminately.
Characters
The classic version has active and passive characters. The host is a passive character, does not affect the course of the game, but coordinates the actions of all its participants.
Evil characters: Mafia (consists of the Boss and his henchmen), Maniac.
Good characters: Commissar, Doctor, Civilians.
Peaceful Citizens are passive players: they sleep at night, but they can vote during the day, sending objectionable people to death.
The mafia wakes up at night.
The Mafia boss chooses a victim to be stabbed. In the event of the death of the Boss, his post is taken by another mafia.
Maniac strikes any player at night.
The commissioner can check any player at night. If that player has been visited by the Mafia or the Maniac, the Commissar's check scares away criminals, saving the player's life.
The Doctor also makes his move at night and can heal anyone (one player) by canceling the killing move of the Mafia or Maniac.

Game progress

The game is divided into intervals - day and night. On the first day, the Host distributes cards to the players, after which the first night begins. On the first night (at the command of the Leader), the players wake up in turn, letting him know who has what role. The mafia get to know each other and find out who got the role of Boss. All players wake up during the day. The host briefly describes the events of the previous night. For example: “The mafia struck, but the visit of the Commissar frightened off the bandits. The maniac brutally mocked another victim all night, but the Doctor managed to save the poor fellow. These hints allow players to identify the opponent. This is followed by a vote, during which each player can propose a candidate for execution. By carefully examining the arguments and the suspects, one can spot the mafiosi, as they tend to be unanimous in daytime voting. However, dexterous players know how to splurge, blaming each other during the day (but only if the execution of the ally is clearly not in danger). After the execution, the dead man's card is revealed and everyone sees his role. Then night falls on the city and the active players make their move again. The game ends with the victory of the Peaceful, if all the Mafs and the Maniac are killed. The mafia wins when it remains in the majority. With a successful combination of circumstances, the Maniac can win, left alone with a passive player.

In addition to the classic plot, there are many different options for the game. We advise you to choose the most creative friend with an excellent sense of humor for the role of the Lead. You can use references to various books and films in your competitions. So, for example, the story about vampires and werewolves has become popular, where the role of the Boss is played by Count Dracula, Dr. Frankenstein heals from ailments, and the Commissioner turns into Helsing or Buffy. The more friends you have, the more characters you can bring into the game, making it even more fun!

The exciting game "Twister" will give you a reason to laugh at the awkward poses of your friends, and at the same time - go in for sports, because during the game you will have to bend, stretch your arms and legs to colorful circles and try to keep your balance.

Game progress

The facilitator spins a special arrow, giving each player a certain pose (for example, the left hand on the green circle, the right foot on the yellow one, etc.). The winner is the player who manages to stand on the field, following all the orders of the leader. If a player touches the surface of the field in the wrong place, he is automatically out of the game.

One of the most popular youth entertainments abroad is the question or wish game. To determine the queue of players, you can use pointers (for example, a bottle) or pass the turn clockwise.

Game progress

Player A offers Player B one of two options: a question or a wish. If player B chooses a question, then player A can ask him anything. If player B chooses a wish, then player A can order anything. It is better for married couples not to play, because the questions may turn out to be too personal and tricky. Best of all, this fun is suitable for single guys and girls.

A detective quiz that develops ingenuity and fantasy is a variation of the popular Danetki game.

Game progress

The host describes a situation (most often it is a robbery or murder), and you, using logic and imagination, try to figure out what happened. The key to the solution is always in the problem itself.

Riddles Examples

1) The body of a man was found in the middle of the desert, next to which lay a backpack. The man was absolutely healthy, neither hunger nor dehydration caused death. What did he die from?
The answer: the key to the solution is the backpack in which the parachute was located, and the poor fellow died because the parachute did not open.

2) The body of a security guard is found in the middle of the supermarket. The man was not attacked, he did not die from an illness. There was only a sign next to it. What happened?
Guess: You've probably seen signs in stores that say "Wet Floor". Obviously, the guard slipped on the wet floor and hit himself as he fell.

3) A man was found near the sports ground, who died under mysterious circumstances. There are no visible wounds on his body. Detectives spotted a ball nearby. What happened?
Answer: a heavy basketball, having flown out of bounds, hit the poor fellow in the head.


This game has many names and you are probably familiar with it. She gained particular popularity after the release of the film Inglourious Basterds.

Game progress

Each participant writes a name (literary character, movie character or real person) on the sticker. The sheets are distributed to the players (the player should not see the words on his sheet) and are attached to the forehead. Asking questions to other participants, the player must guess his character. Questions can only be answered with “yes” or “no”.

Riddle Example
Player 1: Am I human?
Player 2: No.
Player 1: Am I the hero of the movie?
Player 2: Yes.
Player 1: Am I spitting fire?
Player 2: Yes.
Player 1: Am I the dragon Drogon?
Player 2: Yes.

The round is won by the player who gives the correct answer by asking the least number of questions.

"Black Box" is a variation of the game "What? Where? When? ”, where a black box is used instead of the classic black box. The peculiarity of the game is that all questions and answers are somewhat frivolous: they are related to sex, drinking, etc. In the television version, you would not hear such questions.

Game progress

The facilitator asks a question related to the item in the black box. After a minute, the players must answer the question. By the way, it is not at all necessary to use a black box, it can be conditional.

Sample question for "CHS"
The actors of the popular musical "Cats" attach microphones under their tights. Artists often dance and (to protect against sweat) they put THIS on the microphones. Attention to the question: what lies in the black box?
Answer: condoms.


This quiz will allow you to test your erudition and compete in the speed of thinking.

Game progress

One of the players (missing this round) suggests to the host a well-known catch phrase, proverb or saying. The host reports the number of words in a given sentence. Players must guess the phrase by asking the host as many questions as there are words in the phrase. Questions and answers can be absolutely anything. However, each answer can consist of only one sentence and must contain 1 word of the hidden phrase.

Riddle Example
Host: The phrase contains 3 words. The player can ask 3 questions.
Player: What time is it?
Host: Look at the wall where the clock is hanging.
Player: Is there life on Mars?
Moderator: Scholars disagree on this issue.
Player: Who's to blame?
Host: The root of the problem is hidden from our eyes.
Answer: the aphorism of Kozma Prutkov “Look at the root” was made.

Surely you are all familiar with the Crocodile game, during which one participant silently shows the hidden word to a group of guessing players. In the fake Crocodile, the rules are somewhat different.

Fascinating quests in the style of "Find a way out of the room" have become one of the most fashionable entertainment. In almost every city there are quest rooms where (for a moderate and not very moderate fee) they will put on a whole performance for you.

Game progress

The team is closed in an unfamiliar room, from which it must get out in a certain period of time. Players are looking for riddles and clues to various secret boxes with new keys. Having solved all the problems, the team finds the master key that unlocks the door to freedom. If you have a spacious room and an inexhaustible imagination, you yourself can come up with a scenario for the quest. Call your friends, leave tips for them and see how they cope with the task.

"Litrball" - adult game in the style of "who outdrinks whom." Historians argue that its various analogues have existed for centuries in all corners of the planet. Those who want to measure their ability to outdrink an opponent appeared as soon as mankind invented alcoholic beverages. They say that the ancient Greeks and Peter I especially liked such games. In the CIS countries, the so-called. "Drunk checkers", in which instead of white and black checkers they use glasses with vodka and cognac or glasses with light and dark beer. As soon as you "eat" the opponent's checker, you need to drink the contents of this glass and remove it from the board. More advanced players prefer Drunken Chess. For a game, silhouettes of chess pieces are drawn on the glasses with a marker.

However, Drunken Checkers and Drunken Chess can only be played by 2 people, so we will consider the option for a more crowded company. It's about student fun called "Beer Ping-Pong" (or "Beer Pong").

Game progress

You will need plastic cups, a table, a ping pong ball and beer. Lots of beer. Participants are divided into 2 teams. The judge pours beer into glasses and places them equally on both sides of the table, lining up the glasses in a triangle shape. Competitors take turns throwing the ball into the opponent's glass. If the ball lands in a glass, the hit player drinks beer from this glass, removes the empty bowl from the table and gets the right to re-throw. The team with the most accurate wins, having devastated all the opponent's glasses.

Attention: students' favorite pastime can lead to alcohol poisoning. We advise you to take smaller glasses, so that later it would not be excruciatingly painful for the aimlessly killed liver.

Contests are the best pastime when gathered funny company. To avoid hitches, you should prepare in advance. When choosing, consider the location, the availability of props and the preferences of the participants.

Outdoor games

VIDEO: Outdoor competitions for adults

Find a pin

The host chooses 5 people and puts blindfolds on everyone. After that, he randomly attaches pins to the clothes of the players. The music turns on.

Participants begin to look for pins on each other. At the same time, it is impossible to tell. Whoever finds the most wins.

All pins must be clasped. Only adults can compete.

Big cleaning

For such a game, you need the same number balloons two colors. On the ground, you need to draw a large circle and divide it in half. Everyone present is divided into two teams.

At each site, a ball is scattered in random order. Their color corresponds to a specific team. The winners are those participants who threw all their balls into the opponents' territory.

cooks

Such a competition is perfect for starting a picnic. Two teams are armed with matches, cauldrons, the same number of knives and potatoes.

After the signal in each team, they begin to kindle a fire, peel potatoes and install a boiler. The winners will be those whose potatoes cook faster. The competition can be changed, for example, to the most fast cooking kebabs.

Siamese twins

Players are divided into two. Each pair is tied together with two arms and two legs. Now they can't be used.

The essence of the game is that the "Siamese twins" perform some tasks. For example, peel potatoes. The couple that completes the most tasks wins.

burst

In this game, participants are also divided into pairs. Each team is given five balloons. Couples need to burst them in the following positions:

  • back to back;
  • side by side;
  • between hands;
  • belly to belly;
  • sitting down at the same time.

The competition looks very funny. After all, the participants are ridiculous to move and squeal when the balloon bursts. So the game will appeal to both players and fans.

Ate and drank

For the competition you will need: a sausage, a bottle of drink, a plate, a knife, a fork and a glass. Next, you need to choose two teams of three people. Everyone moves an equal distance from the table.

First, the participants are offered food. The first player on the team runs to cut off a piece of sausage. The second pricks it on a fork. The third must eat.

Now the teams have to drink. Now all participants alternately open the bottle, pour into a glass and drink. The team that completes the tasks faster wins.

hungry beast

For the game you need two volunteers and some food. For example, chopped sausage.

Participants alternately put food in their mouths and say the phrase “hungry beast” to their opponent. At the same time, you cannot swallow. The player who laughs first is considered the loser.

Looking for treasure

This competition requires preparation. The host needs to hide the treasure in advance - a case of beer.

Catch the ball

Participants are divided into four teams. With the help of lots, two of them become leaders, and the rest are followers. The leading teams are opposite each other, and the followers are located between them.

Participants from the leading teams alternately throw the ball. The task of the slaves is to intercept him. If they succeed, the teams switch places.

get me drunk

For such a competition, you need 6 players, 4 glasses and a couple plastic bottles. In their covers with a nail, one hole must be made. The players are divided into two teams.

The captains, without opening the bottles and without using their hands, must pour water into two glasses. The rest of the participants quickly drink it. The team that completes the challenge faster than their opponents wins.

Bags

This game will require a lot of bags. The host leaves a gift at a certain distance from the start. Participants stand with their feet in the bag and, on command, begin to jump. Whoever gets to the gift first can keep it.

Find the bottles

This game will not only help to cheer up, but also cool drinks. Perfect for those who are bored while preparing barbecue. The host hides a bag of bottles in the river.

Players begin to walk around the pond and look for drinks. The host can prompt "hot" or "cold". The winner is allowed to be the first to choose a kebab stick.

Get dressed, undress

Participants are divided into two teams and stand on one line. After a certain distance from them, leave a hat, T-shirt and pants (preferably large sizes).

After the signal, each player must run to the things, put them on, take them off and pass the baton to the next one. The team whose members complete the challenge the fastest wins.

Egg

For this competition you will need spoons, raw eggs and leaflets with tasks. The host draws a "corridor" on the ground.

Participants one at a time take a spoon in their teeth, put an egg on it and go through the "corridor". The rest are trying to distract him, shouting "drop it", "you won't reach it." The player who dropped the egg must complete the task.

chocolate temptation

This game is suitable for the warm season. Participants must be in swimsuits and swimming trunks. The leader ties the blindfolds for the men. He also breaks the chocolate and places them on the girls.

Guys have to find sweets with their lips and eat them. When everyone copes with the task, the boys and girls change places.

Only adults who are not in a love relationship should participate in such a game. Otherwise, conflicts may arise.

save the ball

For such a competition, many balloons will be needed, which should be inflated and tied to one leg of each player. Draw a big circle on the ground. After everything is ready, the host turns on the music.

While the song is playing, the participants, without leaving the circle, begin to pop the balls to each other. When the music is turned off, those who could not keep their ball intact are removed from the circle. The action continues until one winner remains.

breathalyzer

This game will continue all the time that the company spends in nature. Near the feast chooses one tree. A scale is attached to it, from the bottom of which 40 degrees are written, and zero from the top.

Throughout the feast, each of the participants passes a breathalyzer. To do this, he stands with his back to the tree, bends over and puts his hand with a pencil between his legs to leave a mark on the piece of paper. Each time passing the test will be more difficult and funnier.

table games

VIDEO: The best board games

TOP 5 GAMES

TOP 5 fun GAMES for the company at the table

Entrance denied

Such fun is great to start a feast. Before each guest sits down, he must complete some task. It should not be difficult, for example, to say a compliment to the presenter.

drunk couple

For the competition, you will need several bottles of drinks and glasses. Those who wish to participate are divided into two. One of the couple takes a bottle, and the second - a glass.

At the sign, everyone tries to fill the glasses as accurately as possible. But at the same time, it is forbidden to take the bottle with your hands. The victory goes to the couple that copes faster and more conscientiously.

Telepath

Several teams with a small number of participants are selected at the table. Everyone raises their right hand, clenched into a fist. After the command of the leading "telepath", the players unclench an arbitrary number of fingers.

The point of the game is for one of the teams to show the same number. Talking is prohibited. But the participants can try to negotiate in a different way, such as coughing or knocking.

Fanta

One of the participants turns his back to everyone. The host points to any person present and asks the question “what should this phantom do?”. Assignments should be very funny, for example:

  • raise your hands to the sky and ask the aliens to take you back home;
  • congratulate passing people on some holiday;
  • drink a glass of highly salted water;
  • print a photo of a caterpillar and ask everyone you meet if they saw your runaway pet;
  • sing a whole song at the bus stop.

The most interesting thing is that the person who gives the task can randomly choose it for himself. Although the game is already old, it guarantees a festive mood.

We shared an orange

For the next fun you will need oranges, knives and any number of teams. Each group must choose a captain. It is he who starts the game and ends it.

At the signal of the facilitator, the group should take turns peeling the orange, divide it into slices and eat. The captain needs to start the process and eat the last slice. The fastest team wins.

Conductor

The host plays a familiar song. When he raises his hand, everyone sings; when he lowers it, they are silent. Participants who make a mistake are out of the game.

Victory goes to the most attentive. To make the game more intense, the facilitator can use his hand very quickly. He can confuse everyone by continuing to sing when he doesn't have to.

The most nimble

For such fun, you will need alcoholic drinks and glasses. The latter should be less than the participants. The host pours alcohol and gives a signal, turning on the music.

When everyone sitting hears the song, they dance around the table. As soon as the music stops playing, the participants take apart the glasses. Those who are left with nothing are out of the game.

After the first round, the game continues again. For a change, the degree of drinks can be gradually increased. The competition ends only when one winner remains.

During the game, remove the excess from the table. Otherwise, the dishes standing on the edge may be broken.

How would you do if?

The facilitator asks various questions to the players. For example, what would you do if:

  • aliens have stolen you;
  • you spent the entire salary for three days;
  • you will not be able to use the Internet for a month;
  • you will be locked in the office.

The more ridiculous the questions, the funnier it will turn out. The winner can be determined by general vote.

Dictation

In order to play this game, you need two participants, printed stories from the Internet, juice, paper and a pen. The first player types in the mouth a small amount of juice, but does not swallow it. He is given a sheet with a story and offered to dictate it.

The second participant tries to write down what they heard. After the competition, everyone listens to the resulting story. Usually such a game turns out to be very funny.

sweetie

One of the guests sitting at the table should stand behind them. The rest take the candy and quickly pass it to each other. The task of the driver is to catch the one in whose hands the sweet is.

Vodka

This game should be played when everyone has had enough to drink. The host gets up from the table and warns that in one minute he will figure out the most drunk of the guests.

After that, the facilitator explains that it is necessary to give the subject he named a more affectionate shade. For example, sausage - sausage, tangerine - tangerine. All guests think that sobriety is determined by the speed of response.

At such a moment, the host says the word "water". Usually at such a moment they answer “vodka”. The guest who made a mistake is awarded a diploma “who has reached the required condition” to the general laughter.

Vodohleb

For the competition you will need spoons and two large bowls filled with water. Everyone present is divided into two teams.

On a signal, everyone drinks a spoonful of water and passes the container to the next. During the fun, splashing water is not allowed. The first group to scoop out the contents of the bowl wins.

useful item

The leader gives any item to the person sitting next to him. The guest must say how you can use this thing and pass it on to the next. The one who can't figure out what benefits this item brings is the loser.

super cocktail

The host invites all guests to participate in the preparation of a super cocktail. But at the same time, he warns that the one who pours the glass must drain it.

All guests begin to fill the glass with any drinks in turn. Gradually, the place in the glass becomes smaller, and the game becomes more interesting. After its completion, the competition can be repeated again.

When preparing to celebrate his birthday, inviting guests to the celebration, the birthday boy needs to choose funny table contests in advance so that the holiday is as bright and interesting as possible, and, most importantly, to avoid awkward protracted pauses or unwanted conversations.

Competitions should be chosen exclusively table- as a rule, adults have absolutely no desire to get up from the table to participate in outdoor games - therefore, an invitation to jump and run is unlikely to be met with enthusiasm by the guests.

At the same time, the number of contests should not exceed 5-6, otherwise even the funniest entertainment program will be unreasonably long and will soon get bored.

Necessary props and organizational preparations

Most of the contests below do not require a host, but some of them will require a host to be chosen by popular vote - which in itself will be a fun contest.
Or agree in advance that one of your loved ones will take on this role.

Props

For competitive program must be prepared in advance:

  • tokens or medals;
  • red box;
  • forfeits with tasks;
  • blindfold and mittens (according to the number of guests);
  • picture cards in a blue or pink (depending on who's birthday) box:
    – scales for weighing trucks,
    - desert,
    - telescope,
    alcohol mashine,
    - tank,
    - police car,
    - lemon Tree,
    - propeller.
  • two bags (boxes);
  • question cards;
  • answer cards;
  • long nose made of cardboard and gum;
  • a glass of water;
  • ring.

red box

A "Red Box" with phantoms is being prepared separately for those who lost in contests or dropped out of the game.
You can make a "Red Box" yourself, from colored paper and adhesive tape, or buy a ready-made one.

Phantom tasks should be as funny as possible, for example:

  • to sing with a serious air a funny song in a false voice without hitting a single note;
  • dance while sitting (hands, shoulders, eyes, head, etc. funny dance);
  • show the trick (at the same time so that it does not work out - it is clear that there are no magicians among the guests);
  • tell a funny poem, make an unusual riddle, tell a funny story, and so on.

Attention: The "red box" will stand in the middle of the table throughout entertainment program. As mentioned above, it is for losing participants. Therefore, do not forget to “reward” a phantom to the eliminated contestant - and it doesn’t matter if the tasks are repeated - because everyone will complete them in their own way!

Competition No. 1 "Find a birthday boy"

Guests are blindfolded.
The leader transplants everyone as he wants.

As a result, no one knows who is now sitting where, and who is nearby.

Warm mittens are put on for each guest. You need to feel by touch who is sitting next to you, touching your hands in mittens only to the head and face of a neighbor.
Firstly, it tickles and involuntarily causes laughter!
And secondly, it is very interesting to try to guess a person through touch!

Each participant guesses who is on the left.
You can try to guess only once, the ultimate goal is to find the birthday boy.

Bandages are removed only when the last participant guessed or did not guess his neighbor, but if the birthday boy was found, then the game ends earlier.

Whoever didn’t guess the neighbor pulls a phantom from the “Red Box” and performs a funny task.

Competition No. 2 "Wishes and funny gifts for the birthday man"

This is a very funny contest for resourceful guests with a sense of humor.

First, the Host says the main congratulations.
It sounds like this: “Dear (th) our birthday (ca)! We all sincerely love you together and wish you good health, happiness and prosperity! May all your dreams come true! Now the rest of the guests will complement my wishes!”

Next, each of the participants must say the phrase: , and then pull out a picture from the blue (or pink) box, show it to the birthday man (birthday girl), and explain - why does he give this item to the hero of the occasion? If his explanation was not found, then the contestant reads out the text on the back of the picture.

The next participant, before taking the picture out of the box, again repeats the beginning of the congratulatory phrase “And I know that this is exactly what you really need, so I give it!” and takes out his funny “gift” with an explanation why the hero of the occasion really needs it!

So, for example, having taken out a picture of a desert, the participant first says the main phrase, with which everyone who draws the pictures begins: “And I know that this is exactly what you really need, so I give it!”, and, if your wish was not found, read the phrase written in the picture with reverse side: “Let them go there, into the distance, forever, holding hands, and all your enemies and enemies will no longer be able to return, capturing all your troubles!”

What should be depicted and written in the pictures is indicated in the section "Preliminary preparation", but we will repeat again:

  1. The box contains pictures of unusual items.
  2. On the reverse side, as a hint, wishes are written. First, the guest, looking at the picture pulled out of the box, tries to invent original wish birthday girl (birthday boy), then looks at the hint written on the back of the picture and attaches it to her congratulations.
  3. You can add other pictures, in any quantity - the more pictures and wishes, the more interesting the contest.

The required minimum number of images for the contest:

  • a picture of special scales for weighing loaded KamAZ trucks, on the reverse side it says: “I wish you so much wealth that it is impossible to count, but only weigh it with such scales!”;
  • image of a telescope, on the reverse side it says: “I wish that all dreams and their fulfillment were much closer than those stars in the sky that are visible through a telescope!”;
  • moonshine, on the reverse side of the wish: “Let a considerable percentage of unbridled fun always play in your veins!”;
  • a picture of a tank, a wish: “To always have something to go to the store!”
  • picture of police car with flasher: “So that when you go, the people make way!”
  • a tree on which lemons grow, the inscription: "So that you all year round“lemons” and not only fruits grew!”
  • a picture of a desert, on the back it says: “Let them go there, into the distance, forever, holding hands, and can no longer return, all your enemies, taking all your troubles!”
  • image of a propeller from the m / f "Kid and Carlson", the inscription: “May your life always be Carlsson, who lives on the roof and brings many valuable gifts!”

There are two winners in the competition:
The first: the one who came up with the funniest birthday greeting (birthday girl);
Second: the one who read the inscription on the picture the funniest.

Competition No. 3 "Tell us about yourself: let's play cards"

Two bags (or two boxes): one contains randomly mixed cards with questions, the other contains answers.
1. The facilitator pulls out a card from the bag of questions, reads it out loud.
2. The first participant in the feast draws a card from the bag with answers, and with an expression.

Random combinations of questions and answers will be funny.

For example, Leader: “Have you ever been stopped by a traffic police officer?”
The answer might be: "This is so nice".

Only one card can be drawn per question.
The game ends when all the cards have been read and all the guests have read the answers to the questions.

Question cards:

1) Do you like to drink?
2) Do you like women?
3) Do you like men?
4) Do you eat at night?
5) Do you change your socks every day?
6) Do you watch TV?
7) Do you want to cut your hair bald?
8) Admit that you like to count other people's money?
9) Do you like to gossip?
10) Do you often play pranks on others?
11) Do you know how to use a cell phone?
12) Now at the festive table did you watch who, what and how much ate?
13) Have you ever driven drunk?
14) Have you ever come to a birthday party without a present?
15) Have you ever howled at the moon?
16) Have you considered how much today's laid table costs?
17) Have you ever given something that was given to you as an unnecessary gift?
18) Do you hide food under your pillow?
19) Do you show obscene signs to other drivers?
20) Can you not open the door for guests?
21) Do you often miss work?

Answer cards:

1) Only at night, in the dark.
2) Perhaps, someday, drunk.
3) I can't live without it!
4) When no one sees.
5) No, it's not mine.
6) I only dream about it!
7) This is my secret dream.
8) I tried it once.
9) Of course, yes!
10) Definitely not!
11) In childhood - yes.
12) Rarely, I want more often!
13) I was taught this from childhood.
14) It's very nice.
15) Definitely and without fail!
16) It doesn't interest me at all.
17) Almost always!
18) Yes. The doctor prescribed this for me.
19) That's all I do.
20) Once a day.
21) No, I'm afraid.

Competition No. 4 "Intuition"

Each player is put on a hoop with a certain figure on his head. It can be a fruit, a vegetable, a character, a famous person.

The task of the players, with the help of clarifying questions, to which they answer only “yes” or “no”, is to guess who he is.

Instead of hoops, you can make cardboard masks, then the game will turn out not only interesting, but also very funny.

Competition No. 5 "Long nose"

Everyone wears pre-prepared noses.

At the Leader's command, you need to pass a small ring from nose to nose, and at the same time a glass of water from hand to hand, trying not to spill a single drop.

The game is considered over when both the ring and the glass of water return to the "first" participant.
Whoever dropped the ring or spilled water gets a penalty phantom.

Competition No. 6 "Find a common"

Players are divided into teams.
The host shows three pictures that have something in common.
To motivate and cheer the teams, the condition can be this: the team that did not guess the answer drinks penalty glasses.

For example, one picture shows a jacuzzi, the second shows the Eiffel Tower, the third shows the periodic table. They are united by a surname, because each image is an object named after its creator.

Competition No. 7 "Hat for the birthday"

In a deep hat you need to put a lot of folded pieces of paper with laudatory descriptions of the birthday man (birthday girl), for example:
- smart (smart),
- beautiful (beautiful)
- slender (slender)
- talented (talented)
- economic (economic), and so on.

The guests are divided into pairs. One partner takes out a piece of paper, reads the word to himself and explains to his partner with the help of gestures what it means.
If the answer is not found, you can suggest one with words, but without naming the word itself, but describing its essence.
The team with the most correct answers wins.

You can't pair up. One person takes out a piece of paper and gestures the word, while others guess.
For each correct answer, the player receives one point.
The player with the most points wins.

Competition No. 8 "Get to the bottom of the truth"

A certain object, for example, a carrot, needs to be wrapped in several layers of foil.
Each layer is accompanied by a riddle or task.

If the guest guesses the correct answer or completes the task, he unfolds the first layer. If not, he passes the baton to a neighbor and receives a penalty phantom.

Whoever removes the last layer wins a prize.

Competition No. 9 "Gossip Girl"

This funny competition is more suitable for a small company, because you will need headphones for all participants. Or several volunteers may participate and others will oversee the process.
Players put on headphones and listen to music loudly so that extraneous sounds are not heard.
Without headphones, only the one who speaks the first phrase remains. It must be some secret about the birthday girl (birthday boy).
He speaks it loudly, but in such a way that it is impossible to hear all the words clearly.

The second player passes the phrase that he supposedly heard to the third, the third to the fourth, and so on.
Guests who have already broadcast "Birthday Gossip" can take off their headphones and watch what other participants end up broadcasting.
The last player voices the phrase that he heard, and the first one says the original.

Competition No. 10 "Second half"

Guests will have to include all their acting skills.
Each player chooses a piece of paper on which is written the role that he has to play.
The roles are paired: the goal is to find your partner as soon as possible.

For example, Romeo and Juliet: Juliet can perform the text: “I am standing on the balcony and waiting for my love” and so on.

Competition No. 11 "Joint Efforts"

The host offers to write a fairy tale about the birthday girl (birthday boy).

Everyone comes up with their own story, but on a common sheet, each player will write only one sentence.

The tale begins with the sentence "One fine day / es (name) was born."
The sheet is passed around.

The first person writes a sequel based on the first sentence.
The second person reads the sentence of the first, adds his own and folds the sheet of paper so that the third guest can see only the sentence that the person in front of him wrote.

Thus, the fairy tale is written until the sheet returns to the guest who first began writing it.

Together, it will be very funny story about the hero of the occasion, which is then read aloud.

Competition No. 12 "Honest Answer"

Prepare cards with questions and answers.
One guest takes out a card from the deck with questions, and the one to whom the question is addressed - from the deck of answers.
The game continues in a circle.
The number of questions and answers should at least correspond to the number of players, and it is better to be two to three times more.

Sample Options

Questions:

1. How often do you walk around the apartment naked?
2. Are you jealous of rich people?
3. Do you have colorful dreams?
4. Do you sing in the shower?
5. Do you lose your temper often?
6. Have you ever declared your love to a monument?
7. Do you sometimes feel like you were made for some great mission?
8. Do you like to peep?
9. Do you often try on lacy underwear?
10. Do you often read other people's letters?

Answers:

1. No, only when I drink.
2. As an exception.
3. Oh yes. It looks so much like me.
4. You might think this is a crime.
5. Only on holidays.
6. No, such nonsense is not for me.
7. Such thoughts visit me constantly.
8. This is my meaning of life.
9. Only when no one is watching.
10. Only when they pay.

Competition No. 13 "By ear"

All participants are blindfolded.
The leader taps with a pencil or fork on some object.
The one who guesses the item first will get one point (you can use stickers and glue on clothes).
Whoever has the most at the end of the game wins.

Competition No. 14 "Indistinct Hamster"

All guests fill their mouths with marshmallows.
The first participant reads the phrase that is written on the sheet, but does not show it to the others.
He speaks to her neighbor, but because of the full mouth, the words will be very slurred.

A phrase is a task that the last one will have to complete, for example, “You must dance a lezginka.”
The participant will have to perform the action that he heard.

Competition No. 15 "Top Secret"

Competition No. 16 "Sobriety test"

Game for a big company.
The first team - one side of the table, the second - the other.
From the first player to the last, you will need to transfer various items, holding them with matches.
The winner is the team that quickly passes all the items from one end of the table to the other in this way.

Competition No. 17 "Musical crocodile"

The first contestant takes out a sheet of paper on which the name of the song and, possibly, the lyrics are written.
The task is to explain to the rest what the song is.
Can't be explained in words from the song itself.
For example, "When the apple trees bloom ..." you can not say "Apple trees bloomed in the garden." You can say “In one place there is a tree, fruits appear on it” and something like that.

Competition No. 18 "Find your mate"

To play, you need to prepare cards with the names of various animals. Each animal has two cards.
Participants pull out cards, and then show each other their animal (meowing, crowing, and so on).
The game will be over only after all the pairs have been found.

Competition No. 19 "Russian Roulette"

It is necessary for everyone to prepare glasses with weak alcohol.
Their number is equal to the number of players.
A toast is said “For the birthday man”, everyone chooses a glass for himself and drinks.

In one of the glasses, alcohol will be diluted with sugar.
Whoever gets it is out of the game.

So, in the end, the winner (pretty drunk), there will be only one.

Competition No. 20 "Understandable without words"

You need to prepare funny shots from films in advance.
Guests watch a frame from a famous movie, listen to the beginning of the phrase, and the rest goes without sound.
You need to continue the sentence. The one who correctly quotes the remaining fragment receives one point.
Here it is important to choose shots from famous films.
The person with the most points wins.
Those who cannot continue the phrase will receive penalty forfeits.

Competition No. 21 "Songs in reverse"

For this game, you need to download a special application that plays songs in reverse.
Guests can break into teams or participate every man for himself.
The one who guesses the songs more than the rest wins.

Competition No. 22 "Remember the song"

Before the start of the game, all participants discard a certain amount of money.

The facilitator calls one word and the participants must remember the songs where this word is mentioned.
The one who sang an excerpt from the song will take the money for himself.

As soon as the second participant offers another option, the money goes to him.
So, the player takes all the winnings for himself if his choice seems to be the last one.

Competition No. 23 "Pilots and sailors"

You need to come up with a nice prize for the winners in advance.
Each player is given a sheet of paper and the right to choose whose team he would like to get into: pilots or sailors.
On command, each participant must build an airplane or boat out of paper.
Then the host calculates the total number of origami and what will be more, that team will receive a prize.

Competition No. 24 "Hollywood"

This game is sure to cheer you up! Choose your favorite movie, turn off the sound and distribute the roles. And then just use your imagination! You dub Angelina Jolie, your buddy Brad Pitt, and the fun begins! Angelina is angry because Brad is always in the pub doing nothing at home!

Competition No. 25 Fashion show

Hats, gloves, scarves, as well as bras, panties, T-shirts, leggings, swimwear and pajamas. Socks on the hands, panties on the head. You can create very extravagant images. It will work aluminium foil, toilet paper, duct tape, tape, holiday wrapping paper and even plastic cups. Appoint a jury and let it choose the winner!
By agreement, the parties may determine in what order to use the parts of the wardrobe.

Competition No. 26 Portrait of a birthday man

Divide into teams to collectively create a portrait of the birthday boy: one participant draws the nose, the other the eyes, etc. The picture that is recognized as the best by a strict jury wins.
You can change the course of the game, and agree that one of the guests will be drawn. That picture, which is closer to the original, i.e., by which it will be possible to guess the guest who is depicted on it, will win.

Competition No. 27 "Let's sing, friends!"

In this simple but fun contest, there are two participants who will have to sing the same song, with the condition that the first one starts the song a few seconds earlier than the second one. The winner is the one who sings the longest without breaking.

Our competitions are designed for the most modest costs, both financial and organizational. Given the age of the guests and their preferences, the contests can be held very funny and mischievous.
This birthday celebration is sure to be remembered for a long time!
We wish you a noisy, fun feast!

Watch the video with a very funny contest (watch time 4.5 minutes):



We have games for children, but adults also want to have some fun sometimes. I decided that the section with games for adults would not interfere with us, and I ask everyone to take part in its filling. Submit your games via the submission form below, or simply by mail.

Train

The company sits down, forming a circle, or at least just a closed chain. An object (Thing) is taken that is convenient to hold and transfer. Next, the Stukka is passed from hand to hand in a circle, and the whole company at the same time says the following words in unison: "Choo-choo-choo, the wheels are knocking, the train is rushing me forward. Whoever gets off at the stop will dance and sing to us". The person who had the Stuck in his hands at the last word must sing or dance (any number of amateur performances will do).

Family of idiots

Several people (no more than five) are selected from the company, who are put out the door. And then they invite one person inside. When the "Victim" enters, the company surrounds her with wild cries of "We are the Addams family, a family of jerks!!! Please us! Make us clap for you!". And the "Victim" is forced to entertain the crowd with songs, dances, etc., and the "Family" must repeat all her actions. The winner falls into the close embrace of the family, and the next victim is called.

Whoever (you guessed it) claps wins.

compliments

Several people are selected from the company, about eight, preferably an equal number of persons, both male and female. Unobtrusively they are lined up, observing the alternation of "boy-girl". Each of them, in turn, should praise some part of the body of the person standing next to them. From left to right. Then - in the opposite direction (if there are a lot of people, then it is not necessary). And the audience remembers it all. And the most important thing! Now each of the players kisses the place that he praised from his neighbor.

Who will "sew" faster

Two teams of players must quickly "sew" all team members to each other. Instead of a needle, a spoon is used, to which a thread is tied, twine. You can "sew on" through a strap, a strap, a loop on trousers, in a word, through something that does not offend the dignity of a partner.

What's behind it?

Clear pictures (drawings) and paper circles with numbers are pinned on the backs of two opponents, for example: 96, 105, etc. the players converge in a circle, stand on one leg, press the other under the knee and hold it with their hands. The task is to, while standing, jumping on one leg, look behind the opponent's back, see the number and see what is drawn in the picture. The winner is the one who first "deciphered" the enemy.

Tear off your hat

Two players can compete, or two teams can. A circle is drawn. Players enter the circle, each of them has his left hand tied to his body, and a hat on his head. The task is simple and not easy - to take off the enemy's hat and not let him take off his own. For each cap removed, the team receives a point.

Get the boxes

Sit on a stool, tuck your legs in and, without touching the floor with your feet and hands, get a box of matches with your teeth, standing "on the butt" at one of the rear legs of the stool. You can spin on the stool as you like.

salute

Salute with your right hand, and at the same time stretch your left hand forward with a protruding thumb, while saying: "In!" then clap your hands and do the same, but quickly changing hands.

Spoon on foot

The stool turns over, a blindfolded player becomes his back to each of its legs. In the hands of the participants on a tablespoon. At the leader's signal, they take three steps forward, turn around and try to put the spoon on their leg as soon as possible. The first two who succeed win.

Push the "core"

1/3 cup of water is poured into several balloons. The balloons are then inflated to the same size. In the room (hall), circles with a diameter of 1.5 meters are drawn with chalk. Balloon - "core" the participant must push as far as possible, as is done in athletics. The one who pushed it the farthest wins.

Dun in boxes

Empty the matchbox. Pull it out halfway and, putting it to your mouth, blow hard. The box can fly quite far. Hold an "air shooter" competition. With such a paper box flying out of the box, you can:

  • try to get into a small circle outlined in chalk
  • shoot down a light paper target
  • get the box into the basket installed on the floor
  • try to set a record, i.e. "blow" the box through some kind of bar

Who quickly?

The players are divided into two teams. The facilitator gives two empty boxes without an inner paper box. Task: quickly pass the boxes to teammates ... with the nose. If the box has fallen, it is picked up, put on the nose, and the match continues. Everything seems to be simple, but you can’t do without dexterity.

newspaper article

From the headlines of various newspapers and magazines, they must first be cut out, the players must make a short humorous story, a criminal chronicle, an official editorial, a feuilleton, a report, an interview, an essay, an announcement, an advertisement, etc. for this you need paper, glue, a brush and a sense of humor. Forward!

Remember without looking

(visual memory)

Does each of us have a good idea of ​​what he almost always has in front of his eyes in the room where he lives, where he studies? Suddenly, without warning anyone, hold a competition, who will say more accurately how many paintings are on the wall, which curtains are on the window, which pattern is on the wallpaper, who is taller - Kolya or Vitya, etc.

Drawing from words

(auditory and visual memory)

To conduct the game, it is necessary that one of the players schematically depict something not very complicated on paper, for example, a house with smoke coming from the chimney and birds flying in the sky. The host shows the picture to one of the players and then hides it. The one who saw it whispers to the second what is depicted on it. The second in a whisper retells what he heard to the third, and so on. the last to know the content of the picture is the one who will depict it. What he has drawn is compared with the picture itself, then the quality of the oral story about it, in which all the players participated, is evaluated.

Repeat

This game is useful because it perfectly trains memory. Players take turns (in a circle) to pronounce words either on a predetermined topic, or just any. At the same time, he must first repeat all the previously named words. Example: "love" - ​​"love, mailing" - "love, mailing, game" - "love, mailing, game, commentator" ... The one who goes astray is given an attempt to correct himself. If the second time the player cannot repeat the entire row, he is out. The last one remaining is the winner.


Since we constantly have children in our company, our entertainment is accordingly softened. I will describe a couple of games to you. Pinocchio. Blindfolded, they try to feed each other. They feed each other very cheerfully with blueberry jam, chocolate cake, everything that can get dirty. And then there is the game "Lunokhod". Chkm more company and the closer the end of the party, the more interesting. All players sit in a circle and start playing "serious peepers", you can't laugh, but you can make faces to make the others laugh. Whoever laughs first starts walking/running/prancing on all fours, etc. in a circle, shouting "I am the only moon rover!". The next one to laugh takes a position behind the first, only shouting already "I am a moon rover two!" And so on, up to the most serious winning player. there are also interesting games that you can play in a company, for example, mafia.
Here I insert the rules and games in the mafia:

Professional rules for playing Mafia

Ten people participate in the game. The facilitator oversees the course of the game and regulates its stages.

To determine the roles, the facilitator distributes cards face down: one to each player. There are 10 cards in a deck: 7 red cards and 3 black cards. "Reds" are civilians, and "Blacks" are mafiosi.

One of the 7 red cards differs from the rest - it is the card of the Sheriff - the leader of the "Reds". "Blacks" also have their own leader - the Don card.

The game is divided into alternating stages of two types: day and night.
Purpose of the game: Blacks must eliminate Reds and vice versa.

Read more...

Ten players are seated at the game table. The host announces "night" and all players put on masks. After that, in turn, each player removes the mask, selects a card, remembers it, the leader removes the card and the player puts on the mask.

Participants in bandages tilt their heads down so that the movements of neighbors or the play of shadows do not become a source of additional information for them.

The host announces: "The mafia is waking up." Participants who have received black cards, including the Mafia Don, remove their bandages and get to know each other and the Host. This is the first and only night when the mafiosi open their eyes all together. It was given to them in order to agree with gestures on the procedure for eliminating the "Reds". The “agreement” should be carried out quietly so that the “Red” players sitting next to them do not feel the movements. The host announces: "The mafia is falling asleep." After these words, "Black" players put on armbands.

The host announces: "Don is waking up." Don opens his eyes and the Host gets acquainted with Don. On subsequent nights, Don will wake up in order to find the Sheriff of the game. Host: "Don is falling asleep." Don puts on a bandage.

Host: "The Sheriff is waking up." The Sheriff wakes up and meets the Leader. On subsequent nights, the Sheriff will be able to wake up and look for the "Blacks". Host: "The Sheriff falls asleep."

Host: Good morning! Everyone is waking up."

First day. Everyone takes off their bandages. During the day there is discussion. According to the professional rules of the Mafia game, each player is given one minute to express their ideas, thoughts and suspicions.

The Reds must identify the Black players and take them out of the game. And the "Blacks" will provide themselves with an alibi and remove a sufficient number of "Red" players from the game. "Blacks" are in a better position, because they know "who is who."

The discussion begins with the player number one and then around the circle. During the day's discussion, players can nominate players (no more than one per player) with the aim of removing them from the game. At the end of the discussion, the candidates are voted on. The candidate with the most votes is eliminated from the game.

If only one candidate is nominated for the first round (Day), it shall not be voted. During the following circles (Days), any number of candidates are voted. The player who left the game has the right to the last word (duration - 1 minute).

The game has the term "Car Crash". This is a situation in which two or more players get the same number of votes. In this case, the voters are given the right to justify themselves within 30 seconds, convince the players of their “redness” and stay in the game. There is a vote. If someone gets more votes, he is out. If the players again gain an equal number of votes, then the question is put to the vote: “Who is in favor of all the voters leaving the game?”. If the majority votes for elimination, the players leave the game, if against - they stay, if the votes are evenly divided, the players remain in the game.

After the first round, night falls again. During this and the following nights, the mafia has the opportunity to "shoot" (a gesture specified at the beginning of the game). The “shooting” takes place as follows: the mafiosi, who agreed on the order of eliminating the “Reds” on the first night, “shoot” (with their eyes closed!) in the following nights.

The host, after the words “mafia goes hunting,” announces the numbers of the players in turn, and if all the mafiosi shoot at this number at the same time, then the object is hit. According to the rules of the game Mafia If one of the members of the mafia “shoots” at another number, or does not “shoot” at all, the Leader fixes a miss. "Shooting" occurs by imitation of a shot with fingers. The host announces: "The mafia is falling asleep."

Then the Host announces: "Don is waking up." Don wakes up and tries to find the Sheriff of the game. He shows on the fingers of the Leader any number, behind which, in his opinion, the Sheriff is hiding. The presenter with a nod of the head either confirms his version or denies it. Don falls asleep.

The Sheriff wakes up. He is also entitled to night checks. He is looking for "Black" players. After the Leader's answer, the Sheriff falls asleep, and the Leader announces the start of the second day.

If the mafia eliminated the player at night, the Host announces this and gives the last word to the victim. If the mafia missed, the Host announces that the morning is really good, and no one was hurt at night.

The discussion of the second day begins with the next, after the player who spoke first in the previous round.

During this and the next rounds, everything happens similarly to the first day. Nights and days alternate until one or another team wins.

The game ends with the victory of the "Reds" in the event that all the "Black" players are eliminated. "Blacks" win when there is an equal number of "Reds" and "Blacks".

The subtleties of the rules of the game in the mafia:

1.
The player is obliged to draw his game number.
2. The player has no right to swear, bet, or appeal to any religion, swear, insult the players. For this, the Host removes the offending player from the game.
3.
The player is not allowed to say the word "Honestly" or "I swear" in any form. For this violation, the player receives a warning.
4.
The player does not have the right to deliberately peep "at night". If this violation is detected, the player is removed from the game, and is usually deprived of the opportunity to visit the Club for a long time. In case of involuntary peeping, the player is removed from the game.
5.
The player has the right to nominate only one candidate.
6.
The player has the right to withdraw his candidacy as part of his speech.
7.
The player has the opportunity to vote for only one candidate.
8.
When voting, the player must touch the table with his hand and keep it on the table until the end of the vote. The end of the voting coincides with the word of the Host "Thank you". A vote placed after the word "Thank you", or together with the word "Thank you", is not accepted. The leader counts the vote only if the hand touches the table.
9.
If, during the voting, a player touches the table with his hand before the word “Thank you”, and then removes it, then he is immediately removed from the game.
10.
If the player has not voted, his vote is assigned to the last voted.
11.
The "black" player has the right to "shoot" only once. "Shot" is considered effective only in this case. In all other cases (player does not “shoot”, “shoots” twice) the Leader registers a miss. A miss is also recorded if the player "shoots" between the called Lead numbers.
12.
The "Red" player at night has no right to show signs to the Sheriff whom to check. For this violation, the player is removed from the game.
13.
The “black” player at night does not have the right to show signs to Don whom to check. For this violation, the player is removed from the game.
14.
The player has no right to sing, dance, hit the table, speak and perform other actions that are not included in the "night" behavior of the players. For this violation, the player receives a warning from the Host.
15.
Don and Sheriff are unable to check in the first night.
16.
Don and Sheriff have the right to check no more than one player each at night.
17.
The player is not allowed to speak out of turn. For this violation, he receives a warning from the Host.
18.
The player has the right to speak during the daytime discussion for no more than 1 minute. For non-compliance with the rules, the player receives a warning.
19.
During a Car Crash, the player has the right to speak for 30 seconds. For non-compliance with the rules, the player receives a warning.
20.
After the Leader’s phrase “Night is falling”, the player must immediately put on a bandage. In case of delay, the player receives a warning.
21.
The host has the right to give warnings for: a) unethical behavior, b) excessive gestures that interfere with the game or distract the players, c) other violations, the degree of which is determined by the host.
22.
If a player uses profanity, “inhumane” and “obscene” behavior of a player at the gaming table (including due to the player’s excessively “alcohol-funny” state!) or insulting another player, the player may be removed from the game by decision Leading.
23.
According to the professional rules of the Mafia game, a player who receives three warnings loses a word for one round. If a player receives a third warning after his performance on a lap, he will be forfeited for the next lap.
24.
The player who receives the fourth warning is removed from the game.
25.
A player who protests before the end of the game is removed from the game.
26.
Mafia game rules stipulate that a protest can be taken into consideration by the host only after the end of the game.
27.
The game is annulled, its result is changed or replayed if the protesting team (in full) + one player from among the opponents votes for the protest.
28.
The player who left the game immediately leaves the game table.
29.
With any removal from the game, the player does not have the right to the last word.

There are other rules for playing Mafia on the cards. How to play Mafia is up to you, but the presented version of the rules of the Mafia card game is the most interesting and balanced. In any case, Mafia is an exciting psychological board game that can deliver incomparable intellectual pleasure.

Regardless of the occasion for which a cheerful adult company gathered at the table - an anniversary or just a birthday, does not prevent the birthday person from preparing in advance. Of course, a good menu, suitable drinks, appropriate music are an important part of spending time together. But funny contests for an adult company at the table or in nature will achieve a special effect.

The company can be both old friends and unfamiliar people. It is possible that informal communication is organized for people who generally see each other for the first time. It could be people different ages- men and women, boys and girls. Whatever communication is supposed to have, having at least a conditional action plan, including competitions for young people, quizzes for adults, funny pranks and theatrical performances, means ensuring the success of any event!
So, contests for young people: students, schoolchildren, adults, young at heart!

  • Cheerful competition at the table “Thoughts”

    A musical selection is prepared in advance, where desires or funny statements are expressed in songs. For example, “I am a chocolate hare, I am an affectionate bastard ...”, “And I am unmarried, someone really needs it ..”, “It's great that we all gathered here today ..”, etc. The host simply approaches each guest and puts a magical hat on his head that can read minds.

  • Carbon monoxide competition “Milk a cow”

    On a stick, a chair ... (as you prefer), 1 ordinary medical glove is fixed for each participant in the competition, we make tiny holes at the end of each finger and pour water into the glove. The task of the participants is to milk the glove.
    The delight is indescribable both among the participants and the spectators. (Especially if no one saw how to milk a cow and the company drank a little). The mood will be provided through the roof!

  • Contest “Guess the animal”

    It is necessary to prepare several photos of famous stars in advance. Only one person participates in the competition - the host. The host chooses a player from the audience, the player turns away, the host says - I show the audience a photo of the animal, and you ask leading questions, and we will all say yes or no. Everyone except the player sees the photo (in the photo, for example, Dima Bilan), everyone starts laughing, and the player thinks that this is a funny animal and starts asking carbon monoxide questions:
    Does he have a lot of fat or not?
    -Does he have horns?

  • Mobile competition for the company

    Two large, but equal in number teams participate. Each of the participants ties an inflated balloon of the color of their team with a thread to their leg. The thread can be any length, although the longer the better. Balls must be on the floor. On command, everyone begins to destroy the opponents' balls, stepping on them, at the same time, preventing them from doing it with their own. The owner of the burst balloon steps aside and stops the battle. The winner is the team whose ball will be the last on the battlefield. Funny and not traumatic. Checked. By the way, each team can develop some kind of strategy and tactics of warfare. And the balls may not be of the same color in the team, but for a successful fight you need to know your partners well.

  • Competition for those who are thirsty (can be held in nature) -)

    Need to take about 10 plastic cups, we fill them in front of the participants of the competition with various drinks (both tasty and deliberately “spoiled” with the addition of salt, pepper or something like that, but most importantly compatible with life). Glasses are stacked. Participants take turns throwing a ping-pong ball into glasses, and in which glass the ball hit, the contents of this glass are drunk.

  • Contest "Make a wish"

    Participants collect one of any item, which are put into a bag. After that, one of the participants is blindfolded. The leader pulls out things in turn, and the blindfolded player comes up with a task for the owner of the pulled out thing. Tasks can be very different: dance, sing a song, crawl under the table and mumble, and so on.

  • Competition for the anniversary “Tales in a modern way”

    Among the people invited to the birthday, of course, there are representatives of various professions. Each of them is a professional in his field, and, of course, has a complete set of terms and specific vocabulary inherent in people of his profession. Why not make sure that instead of boring and uninteresting professional conversations, guests would not make each other laugh? This is done simply.
    The participants are given sheets of paper and given tasks: to state the content of well-known fairy tales in professional language.
    Imagine the fairy tale "Flint" written in the style of a police report or a psychiatric case history. And the "Scarlet Flower" in the form of a description of a tourist route?
    The author of the funniest story wins.

  • Contest "Guess the picture"

    The host shows the players a picture that is covered with a large sheet with a hole two to three centimeters in diameter in the middle. The facilitator moves the sheet around the picture. Participants must guess what is shown in the picture. Whoever guesses the fastest wins.

  • Writing competition (fun)

    The player sits in circles and everyone is given blank sheets of paper and pens. The facilitator asks the question: “Who?”. Players write the names of their heroes at the top of the sheet. After that, the sheet is folded so that what is written is not visible. After that, pass the sheet to the neighbor on the right. The host asks: “Where did you go?”. Everyone writes, folds the sheet and passes it to the neighbor on the right. Host: “Why did he go there?”…. And so on. After that, a joint fun reading begins.

  • Incendiary game “Let's dance!?”

    The preparation is simple: a neckerchief and a presenter responsible for musical accompaniment are selected. The main task of the presenter is to provide the competition with fast, incendiary melodies that can make the participants want to perform the most incendiary pas and pirouettes.

    Everyone taking part in the entertainment stand in a large circle. The first dancer is chosen. This may be the hero of the occasion, if there is none, you can decide by lot or counting. The player stands in an impromptu circle, they tie a scarf around him, the music turns on, and everyone dances. Having made several or many movements, the dancer must transfer his attribute to another person standing in a circle. The scarf must be tied around the neck in a knot, and even kiss the "heir". The new dancer takes the place of the previous one and performs his steps. The dance continues as long as the musical accompaniment lasts. When the leader turns it off, the remaining dancer in the circle is caught off guard and forced to yell something like “co-ka-re-ku.” The more unexpectedly the music stops, the more fun it will be for those present.

  • Competition "Dress each other"

    it team game. Participants are divided into pairs.
    Each couple chooses a pre-prepared bag containing a set of clothes (it is necessary that the number and complexity of items be the same). All participants in the game are blindfolded. On command, one of the couple must feel the clothes on the other from the bag he got in one minute. The winner is the pair that “dresses” faster and more correctly than the others. It's fun when two men are in a couple and they get a bag with purely women's clothing!

  • Competition “Hunting for a wild boar”

    For the game you will need several teams of "hunters", consisting of 3 people and one "boar". "Hunters" are given cartridges (it can be any pieces of paper) after which they try to get into the "boar". The target can be a circle of cardboard on which the target is drawn. This circle with a target is attached to the “boar” on the belt in the lumbar region. The task of the "boar" is to run away and dodge, and the task of the "hunters" is to hit this very target.
    Detected certain time during which the game is running. It is desirable to limit the space for the game so that the game does not turn into a real hunt. The game must be played in a sober state. It is forbidden to hold the “boar” by the teams of “hunters”.

  • greedy

    There are many balls scattered across the floor.
    Those who wish are called. And on command, under fast music, each of the participants must take and hold as many balls as possible.

  • Competition “Try it, guess it”

    The participant stuffs a huge piece of bun into his mouth in such a way that it is impossible to speak. After that, he receives the text that needs to be read. The participant tries to read it with expression (it is desirable that it be an unfamiliar verse). The other participant needs to write down everything that he understood, and then read aloud what happened. As a result, its text is compared with the original. Instead of a bun, you can use another product with which it is difficult to pronounce words.

  • Competition "Overcome the obstacle"

    Two couples are invited to the stage. Chairs are placed, a rope is pulled between them. The task of the guys is to pick up the girl and step over the rope. After the first pair does this, the second pair does the same. Next, you need to raise the rope and repeat the task again. The rope will rise until one of the pairs completes the task. As it has already become clear, the pair that fell before the other pair loses.

  • Competition “Potato”

    To participate in the contest, you need 2 players and two empty packs of cigarettes. Ropes are tied to the players' belts, at the end of which potatoes are tied. The essence of the competition is to quickly push the empty pack to the finish line with this very potato, which hangs at the end of the rope. Whoever gets to the finish line first wins.

  • Competition "Clothespins"

    Couples come to the center of attention. All participants attach 10-15 clothespins to their clothes. Then everyone is blindfolded and fast music is turned on. It is necessary for everyone to remove the largest number of clothespins from their rivals.

  • Competition "Who is faster?"

    Two teams are recruited, five people each. A pot of water is placed in front of each team, the water in both pots is at the same level. Which team will quickly drink water from the pots with the help of spoons, that team won.

  • Competition "Diver"

    Those wishing to take part in this competition are invited to overcome a given distance by putting on flippers and looking from the back through binoculars.

  • Competition “Associations”

    The participants in the game stand in a row or (all sit in a line, the main thing is to make it clear where the beginning and where the end is). The first utters two completely unrelated 2 words. For example: tree and computer. The next player must link the unlinkable and describe a situation that could happen with these two items. For example, "The wife is tired of her husband constantly sitting at the computer, and he settled with him on a tree." Then the same player pronounces the next word, for example “Bed” The third participant must add this word to this situation, for example “Sleeping on a branch has become not as comfortable as on a bed.” And so on, as long as there is enough imagination. You can complicate the game and add the following. The facilitator interrupts one of the participants and asks to repeat all the words spoken, the one who fails to do this is eliminated from the game.

  • Contest “How to use?”

    The competition requires from 5 to 15 people. Any object is placed on the table in front of the players. Participants should take turns talking about how the item is used. The use of the item must theoretically be correct. Anyone who could not come up with a use for the subject is out of the game. The one who remains last in the game is the winner.

    You can complicate the contests and make them more creative, creative. Be joyful not only on holidays. Give laughter and smiles to friends, family and loved ones.